Files
pixel-crusade/main.gd
2025-04-29 18:28:53 -04:00

17 lines
506 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless":
RenderingServer.render_loop_enabled = false
else:
pass
#get_tree().root.get_node("MusicPlayer").play()
get_tree().root.add_child.call_deferred(load("res://src/main_game.tscn").instantiate())
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass