add model base

This commit is contained in:
2025-04-29 18:28:53 -04:00
parent c9252a9f0b
commit 19289e49be
62 changed files with 181212 additions and 237 deletions

16
main.gd Normal file
View File

@@ -0,0 +1,16 @@
extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless":
RenderingServer.render_loop_enabled = false
else:
pass
#get_tree().root.get_node("MusicPlayer").play()
get_tree().root.add_child.call_deferred(load("res://src/main_game.tscn").instantiate())
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass