mirror of
https://github.com/WolfangT/pixel-crusade.git
synced 2026-02-16 15:21:15 -05:00
add model base
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32
.vscode/launch.json
vendored
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32
.vscode/launch.json
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@@ -0,0 +1,32 @@
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Launch",
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"type": "godot",
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"request": "launch",
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"project": "${workspaceFolder}",
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"address": "127.0.0.1",
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"port": 6007,
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"scene": "main",
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//"editor_path": "<path>",
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// engine command line flags
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"profiling": false,
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"single_threaded_scene": false,
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"debug_collisions": false,
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"debug_paths": false,
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"debug_navigation": false,
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"debug_avoidance": false,
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"debug_stringnames": false,
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"frame_delay": 0,
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"time_scale": 1.0,
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"disable_vsync": false,
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"fixed_fps": 60,
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// anything else
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"additional_options": ""
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}
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]
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}
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